But in this little scoop of data we've fished out, we think three important new details are worth digging into.įirst is all of the files referencing 'Kodama'. Some of these are pretty self-explanatory still - Chaos Emerald stages are coming back, and Grow Flowers may indicate a new mode or just be code for flowers respawning. Many files refer to completing missions, tutorials, and clearing levels, but we've selected some of the more interesting parts: Of course, these may no longer be part of the game now, so it's worth taking all of this with a pinch of salt, but there's some pretty interesting stuff to gleam here - including the return of everyone's favourite frog-chasing and a friend popped all of their finds in a Pastebin doc right here. These shaders indicate that the menus in Origins were made using tools for Frontiers, which means there are references to potential aspects of the next 3D Sonic game. And on Twitter has found some leftover files in Origins, but these aren't for any of the classic Sonic games, but rather for Frontiers (Thanks, Sonic Stadium and BlueStarEXSF on ResetEra). The compilation game dropped on consoles today, including Switch, and dataminers have already dived in to see what hidden nuggets they can find. But before we look forward, we're looking back today with the launch of Sonic Origins. Happy 31st birthday to the blue blur! We've seen Sonic the Hedgehog change and evolve tons over the years, and the next step in his journey - Sonic Frontiers - is bringing some of the franchise's biggest changes yet.
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